Justice will be the first videogame to implement Nvidia DLSS and Ray Tracing technology. Hopefully the title will not confuse any visitor to the website, since in itself, the first video game to implement Ray Tracing technology is Battlefield V, and it is expected that more games will be coming soon. The next to reach the market with support for Nvidia technology will be the title Justice, an MMORPG from China. It may seem a bit absurd that an MMORPG has this type of technology that can cause sharp drops in performance, in a game that contains many characters, but we all want to enjoy a better graphic quality in games.
But as we have said before, Justice will not only make use of Ray Tracing technology, it will also make use of the anti-aliasing filter with AI, Nvidia DLSS that will help improve performance between 30% and 40%, making the loss of performance by Ray Tracing not so big. Battlefield V does not have DLSS support and this is the reason why you lose between 40% and 60% of performance when this technology is active in the new EA delivery.
If you want to see Justice first hand here is the first trailer of the video game using the new Nvidia technology:
We can see in the video how the use of the new ray tracing technology gives a spectacular appearance and of course a greater realism, which in the end is also important. We hope that with DLSS support in Ray Tracing, we could achieve very high ‘FPS’ rate, of more than 60 in 4K resolutions.