NVIDIA: 4K will be the standard for PC gaming, consoles are left with 1080P
NVIDIA again lashes out against new generation consoles.
Yesterday Nvidia announced that it will give away the game Splinter Cell Blacklist with their GeForce GTX 660, GeForce GTX 760 and above video cards, game co-developed with Ubisoft and promises to provide a good gaming experience combined with Nvidia hardware.
Although in recent weeks, Microsoft XBox consoles One “Durango” and Sony PlayStation 4 “Orbis” are stealing the media attention, a factor which was more noticeable sort of speak during the Gamescom 2013 event. Clearly it was the opportunity Nvidia needed to self-promote its GeForce GPUs.
This is what 4K gaming looks like
For some time Nvidia claims that the GeForce GTX 680 GPU performance doubles PlayStation 4, while the GeForce GTX GPU Titan has a 150% higher performance of PlayStation 4, power that allows you to move games to 4K (3840×2160), something impossible for the next generation consoles.
Nvidia says that while the new generation consoles are getting ready to start conquering the gaming market in Full HD (1920×1080), PCs are already capable of running games at Ultra HD resolution (4K or 3840×2160).
Nvidia showed a demo of Splinter Cell Blacklist, running on a powerful computer-based GeForce GTX Titan in combination with an ASUS monitor PQ321QE, the game was set to high quality and a resolution of 3840×2160 pixels, and was running smoothly.